


- #SNAKE EATER THEME HOW TO#
- #SNAKE EATER THEME UPGRADE#
- #SNAKE EATER THEME PROFESSIONAL#
- #SNAKE EATER THEME SERIES#
If you want to delve into the world of Death Stranding, you shouldn’t miss the official artbook with lots of works by Yoji Shinkawa and his team.Metal Gear Solid 3: Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2.
#SNAKE EATER THEME HOW TO#
We have explained how to do it in our dedicated guide.Īmong the small novelties of the game, there is also an update to one of the in-game texts, where a correction has been intelligently made intradiegetic, so as to become part of the story.
#SNAKE EATER THEME UPGRADE#
Previously, we had seen Levalahti’s eye at work on other titles as well: those of Ghost of Tsushima and of Cyberpunk 2077 they had been able to kidnap you in a particular way, for how the artist who works for EA DICE had managed to capture the essence of the scenarios and artistic direction desired by Sucker Punch and CD Projekt RED respectively.ĭeath Stranding: Director’s Cut is available on PS5 and you can buy the upgrade to 10 € in case you have the game in physical format or in digital format for PS4. The image in front of the waterfall, it must be said, is probably the most spectacular of the package.ĭeath Stranding Director’s Cut (PS5) /2tXtX9w1LCĭeath Stranding /iVF3F1fEXz To follow, there are different views directly from moments of the game, which show Sam Porter Bridges (Norman Reedus) grappling with all of Death Stranding. The photorealism is really off the charts, as could already be appreciated in the game, thanks to the facial capture operated by the developers.ĭeath Stranding /zEqUsXsHba

A round of portraits shows us the characters of Cliff (Mads Mikkelsen), Fragile (Lea Seydoux) and Mama (Margaret Qualley) up close. The answer is in the shots that the artist shared on its social channels, always flooded with beautiful images from video game photo modes.
#SNAKE EATER THEME PROFESSIONAL#
What happens, then, when the refinement of photography, level design and character design (by Yoji Shinkawa, of course) of the game meet the eye and hand of a professional like Petri Levalahti? Surely, we are talking about a graphics sector which, moved by Tenth Engine also seen in Horizon: Zero Dawn, has a lot to say, and that has also made a great impression on PC, in outlining the desolate open world but capable of embellishing Death Stranding. On our pages we have explained to you, in an extensive video review by Stefania Sperandio – who writes to you in the third person because it sounds better, doesn’t it? – what are the innovations introduced in the Director’s Cut, which among other things also allows you to play in Native 4K, as long as you set the Quality mode in the graphics options.
#SNAKE EATER THEME SERIES#
It’s been a few days since the debut of Death Stranding: Director’s Cut, the extended version for PS5 of the game originally released in 2019 and which saw the debut of the new one Kojima Productions.įor those who had lived in a cave for some time, in fact, the title was the first of Hideo Kojima since the farewell to the series Metal Gear, remained in the hands of a Konami that according to the reliable previews of the colleagues of VGC would be ready to brush up with a remake of Metal Gear Solid 3: Snake Eater.
